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    <debug>A QUICK WORD FROM JEFFERSON:
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    <title>Games on Creativity Hacker</title>
    <link>https://creativityhacker.ca/tags/games/</link>
    <description>Recent content in Games on Creativity Hacker</description>
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    <managingEditor>jeff@smithicus.com (Jefferson Smith)</managingEditor>
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      <title>FloodBoard - Learn to See the Game-Board Like a Computer</title>
      <link>https://creativityhacker.ca/projects/studio2/logs/2026-02-06_121120/</link>
      
      <category>-projects</category>
      <pubDate>Fri, 06 Feb 2026 12:11:20 +0000</pubDate><author>jeff@smithicus.com (Jefferson Smith)</author>
      <guid>https://creativityhacker.ca/projects/studio2/logs/2026-02-06_121120/</guid>
      
        
        
        
            
        
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      <description>&lt;p&gt;I like puzzle games, and one that I&amp;rsquo;ve always played in a rather mindless way, just to kill time, is the one called Flood It. Or Color Flood. But whatever you call it, it&amp;rsquo;s the one with a grid of random-colored squares where you start in one corner and keep flood-filling from there in different colors until you&amp;rsquo;ve flooded the entire board. The fewer moves you make, the higher your score.&lt;/p&gt;&#xA;&lt;p&gt;But the more I&amp;rsquo;ve played it, the more curious I&amp;rsquo;ve become. What is the optimal strategy? Should you always flood as many squares as possible, or is it sometimes better to choose a smaller move to set up a bigger play? And if so, when?&lt;/p&gt;&#xA;&lt;p&gt;Well, I don&amp;rsquo;t like just &lt;em&gt;wondering&lt;/em&gt; about these things - I want to &lt;em&gt;know&lt;/em&gt;. So I wrote a version of the game to help me find out. I call it FloodBoard.&lt;/p&gt;</description>
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      <title>The Very Slow Game Jam</title>
      <link>https://creativityhacker.ca/blogs/hearth/logs/2025-06-12_175440/</link>
      
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      <pubDate>Thu, 12 Jun 2025 17:54:40 +0000</pubDate><author>jeff@smithicus.com (Jefferson Smith)</author>
      <guid>https://creativityhacker.ca/blogs/hearth/logs/2025-06-12_175440/</guid>
      
        
        
        
            
        
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      <description>&lt;p&gt;When I was a teenager, my dad and I would play slow chess. His job involved regularly rotating shift work, which meant that we often went weeks at a time where our days didn&amp;rsquo;t really overlap. So, to stay connected, we kept a chess board in the kitchen. Every day, Dad would make a move on the board while eating after he got home, and I would make mine after school. It was a fun way to stay connected when our lives were otherwise out of sync.&lt;/p&gt;&#xA;&lt;p&gt;We didn&amp;rsquo;t know it at the time, but we were also inventing what would become an important ritual between us.&lt;/p&gt;</description>
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      <title>WordFreäk</title>
      <link>https://creativityhacker.ca/projects/unforgettable/logs/2025-03-30_073453/</link>
      
      <category>-projects</category>
      <pubDate>Sun, 30 Mar 2025 07:34:53 +0000</pubDate><author>jeff@smithicus.com (Jefferson Smith)</author>
      <guid>https://creativityhacker.ca/projects/unforgettable/logs/2025-03-30_073453/</guid>
      
        
        
        
            
        
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      <description>&lt;p&gt;In order to split the cartoons into beginner and intermediate volumes, I need a way to classify the relative difficulty of the keywords. How am I going to solve that?&lt;/p&gt;</description>
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      <title>Man Caves</title>
      <link>https://creativityhacker.ca/products/2022-01-03_141454/</link>
      
      <category>-products</category>
      <pubDate>Mon, 03 Jan 2022 14:14:54 +0000</pubDate><author>jeff@smithicus.com (Jefferson Smith)</author>
      <guid>https://creativityhacker.ca/products/2022-01-03_141454/</guid>
      
      <description>&lt;p&gt;Man Caves&#xA;&lt;div style=&#34;position: relative; padding-bottom: 56.25%; height: 0; overflow: hidden;&#34;&gt;&#xA;      &lt;iframe allow=&#34;accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share; fullscreen&#34; loading=&#34;eager&#34; referrerpolicy=&#34;strict-origin-when-cross-origin&#34; src=&#34;https://www.youtube.com/embed/cgtM7VUiRLE?autoplay=0&amp;amp;controls=1&amp;amp;end=0&amp;amp;loop=0&amp;amp;mute=0&amp;amp;start=0&#34; style=&#34;position: absolute; top: 0; left: 0; width: 100%; height: 100%; border:0;&#34; title=&#34;YouTube video&#34;&gt;&lt;/iframe&gt;&#xA;    &lt;/div&gt;&#xA;&lt;/p&gt;</description>
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      <title>Children&#39;s Games</title>
      <link>https://creativityhacker.ca/products/2021-11-01_070030/</link>
      
      <category>-products</category>
      <pubDate>Mon, 01 Nov 2021 07:00:30 +0000</pubDate><author>jeff@smithicus.com (Jefferson Smith)</author>
      <guid>https://creativityhacker.ca/products/2021-11-01_070030/</guid>
      
      <description>&lt;p&gt;Children&amp;rsquo;s Games&#xA;&lt;div style=&#34;position: relative; padding-bottom: 56.25%; height: 0; overflow: hidden;&#34;&gt;&#xA;      &lt;iframe allow=&#34;accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share; fullscreen&#34; loading=&#34;eager&#34; referrerpolicy=&#34;strict-origin-when-cross-origin&#34; src=&#34;https://www.youtube.com/embed/YUpN0JqaoTQ?autoplay=0&amp;amp;controls=1&amp;amp;end=0&amp;amp;loop=0&amp;amp;mute=0&amp;amp;start=0&#34; style=&#34;position: absolute; top: 0; left: 0; width: 100%; height: 100%; border:0;&#34; title=&#34;YouTube video&#34;&gt;&lt;/iframe&gt;&#xA;    &lt;/div&gt;&#xA;&lt;/p&gt;</description>
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