Salvage Trouble

FTL is impossible. Unless you have a wizard on board.
When a simple salvage op becomes a rescue mission, Carl and his crew of space-yahoos get dragged somewhere they really don’t want to be—into the glare of official scrutiny—so it’s up to their resident FTL jockey and bona fide eldritch wizard to put down his beer and get them out of another jam.
For even better value, check out the 4-bks-in-1 Mission Pack.