JS Morin
Mad Tinker’s Daughter

Mad Tinker’s Daughter

In a dual reality, where people live free on one side, but are enslaved by aliens on the other, a young woman and her crew of renegades have formed a resistance of sorts. Armed with the bits of tech they can either steal or reverse-engineer, these few hope to change the world – both worlds – for the better. Or die trying.

A steam-punk Alice goes through the looking glass and finds her twin living in chains. How much awesome do you need?
— Jefferson

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Salvage Trouble

Salvage Trouble

When a simple salvage op becomes a rescue mission, Carl and his crew of space-yahoos get dragged somewhere they really don’t want to be—into the glare of official scrutiny—so it’s up to their resident FTL jockey and bona fide eldritch wizard to put down his beer and get them out of another jam.

For even better value, check out the 4-bks-in-1 Mission Pack.

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